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authorMitch Curtis <mitch.curtis@qt.io>2022-11-18 15:15:16 +0800
committerMitch Curtis <mitch.curtis@qt.io>2022-12-01 10:26:20 +0800
commit4bd87b903b355b53e3105ba1ae7c154c4e55cdaf (patch)
treecc2edb597f0d5871302eb86e9dda78217384a5aa /src/quickcontrols/basic/impl/qquickbasicdial.cpp
parent786e1748d4469c135a922a221024f3f9c421c0de (diff)
Remove "2" from Qt Quick Controls directories
Qt Quick Controls 2 was named that way because it was a follow-up to Qt Quick Controls 1.x. Now that Qt Quick Controls 1 is no longer supported, we don't need to have "2" in the name. Work on this was already started for the documentation in 1abdfe5d5a052f2298b7bf657513dfa7e0c66a56. By doing this renaming a few weeks before feature freeze, it won't affect the release but still results in as little time possible spent manually fixing conflicts in cherry-picks from non-LTS releases as a result of the renaming. This patch does the following: - Renames directories. - Adapts CMakeLists.txt and other files to account for the new paths. A follow-up patch will handle documentation. It does not touch library names or other user-facing stuff, as that will have to be done in Qt 7. Task-number: QTBUG-95413 Change-Id: I170d8db19033ee71e495ff0c5c1a517a41ed7634 Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Diffstat (limited to 'src/quickcontrols/basic/impl/qquickbasicdial.cpp')
-rw-r--r--src/quickcontrols/basic/impl/qquickbasicdial.cpp91
1 files changed, 91 insertions, 0 deletions
diff --git a/src/quickcontrols/basic/impl/qquickbasicdial.cpp b/src/quickcontrols/basic/impl/qquickbasicdial.cpp
new file mode 100644
index 0000000000..8eb2b3840d
--- /dev/null
+++ b/src/quickcontrols/basic/impl/qquickbasicdial.cpp
@@ -0,0 +1,91 @@
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#include "qquickbasicdial_p.h"
+
+#include <QtCore/qmath.h>
+#include <QtGui/qpainter.h>
+#include <QtQuick/private/qquickitem_p.h>
+
+QT_BEGIN_NAMESPACE
+
+QQuickBasicDial::QQuickBasicDial(QQuickItem *parent) :
+ QQuickPaintedItem(parent)
+{
+}
+
+qreal QQuickBasicDial::progress() const
+{
+ return m_progress;
+}
+
+void QQuickBasicDial::setProgress(qreal progress)
+{
+ if (progress == m_progress)
+ return;
+
+ m_progress = progress;
+ update();
+}
+
+QColor QQuickBasicDial::color() const
+{
+ return m_color;
+}
+
+void QQuickBasicDial::setColor(const QColor &color)
+{
+ if (color == m_color)
+ return;
+
+ m_color = color;
+ update();
+}
+
+void QQuickBasicDial::paint(QPainter *painter)
+{
+ if (width() <= 0 || height() <= 0)
+ return;
+
+ QPen pen(m_color);
+ pen.setWidth(8);
+ pen.setCapStyle(Qt::FlatCap);
+ painter->setPen(pen);
+
+ const QRectF bounds = boundingRect();
+ const qreal smallest = qMin(bounds.width(), bounds.height());
+ QRectF rect = QRectF(pen.widthF() / 2.0 + 1, pen.widthF() / 2.0 + 1, smallest - pen.widthF() - 2, smallest - pen.widthF() - 2);
+ rect.moveCenter(bounds.center());
+
+ // Make sure the arc is aligned to whole pixels.
+ if (rect.x() - int(rect.x()) > 0)
+ rect.setX(qCeil(rect.x()));
+ if (rect.y() - int(rect.y()) > 0)
+ rect.setY(qCeil(rect.y()));
+ if (rect.width() - int(rect.width()) > 0)
+ rect.setWidth(qFloor(rect.width()));
+ if (rect.height() - int(rect.height()) > 0)
+ rect.setHeight(qFloor(rect.height()));
+
+ painter->setRenderHint(QPainter::Antialiasing);
+
+ const qreal startAngle = (140 + 90);
+ const qreal spanAngle = (m_progress * 280) * -1;
+ QPainterPath path;
+ path.arcMoveTo(rect, startAngle);
+ path.arcTo(rect, startAngle, spanAngle);
+ painter->drawPath(path);
+
+ rect.adjust(-pen.widthF() / 2.0, -pen.widthF() / 2.0, pen.widthF() / 2.0, pen.widthF() / 2.0);
+ pen.setWidth(1);
+ painter->setPen(pen);
+
+ path = QPainterPath();
+ path.arcMoveTo(rect, 0);
+ path.arcTo(rect, 0, 360);
+ painter->drawPath(path);
+}
+
+QT_END_NAMESPACE
+
+#include "moc_qquickbasicdial_p.cpp"