diff options
| author | Mitch Curtis <mitch.curtis@qt.io> | 2022-11-18 15:15:16 +0800 |
|---|---|---|
| committer | Mitch Curtis <mitch.curtis@qt.io> | 2022-12-01 10:26:20 +0800 |
| commit | 4bd87b903b355b53e3105ba1ae7c154c4e55cdaf (patch) | |
| tree | cc2edb597f0d5871302eb86e9dda78217384a5aa /src/quickcontrols/basic/impl/qquickbasicdial.cpp | |
| parent | 786e1748d4469c135a922a221024f3f9c421c0de (diff) | |
Remove "2" from Qt Quick Controls directories
Qt Quick Controls 2 was named that way because it was a follow-up to
Qt Quick Controls 1.x. Now that Qt Quick Controls 1 is no longer
supported, we don't need to have "2" in the name. Work on this was
already started for the documentation in
1abdfe5d5a052f2298b7bf657513dfa7e0c66a56.
By doing this renaming a few weeks before feature freeze, it won't
affect the release but still results in as little time possible spent
manually fixing conflicts in cherry-picks from non-LTS releases as a
result of the renaming.
This patch does the following:
- Renames directories.
- Adapts CMakeLists.txt and other files to account for the new paths.
A follow-up patch will handle documentation.
It does not touch library names or other user-facing stuff, as that
will have to be done in Qt 7.
Task-number: QTBUG-95413
Change-Id: I170d8db19033ee71e495ff0c5c1a517a41ed7634
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Diffstat (limited to 'src/quickcontrols/basic/impl/qquickbasicdial.cpp')
| -rw-r--r-- | src/quickcontrols/basic/impl/qquickbasicdial.cpp | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/src/quickcontrols/basic/impl/qquickbasicdial.cpp b/src/quickcontrols/basic/impl/qquickbasicdial.cpp new file mode 100644 index 0000000000..8eb2b3840d --- /dev/null +++ b/src/quickcontrols/basic/impl/qquickbasicdial.cpp @@ -0,0 +1,91 @@ +// Copyright (C) 2017 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only + +#include "qquickbasicdial_p.h" + +#include <QtCore/qmath.h> +#include <QtGui/qpainter.h> +#include <QtQuick/private/qquickitem_p.h> + +QT_BEGIN_NAMESPACE + +QQuickBasicDial::QQuickBasicDial(QQuickItem *parent) : + QQuickPaintedItem(parent) +{ +} + +qreal QQuickBasicDial::progress() const +{ + return m_progress; +} + +void QQuickBasicDial::setProgress(qreal progress) +{ + if (progress == m_progress) + return; + + m_progress = progress; + update(); +} + +QColor QQuickBasicDial::color() const +{ + return m_color; +} + +void QQuickBasicDial::setColor(const QColor &color) +{ + if (color == m_color) + return; + + m_color = color; + update(); +} + +void QQuickBasicDial::paint(QPainter *painter) +{ + if (width() <= 0 || height() <= 0) + return; + + QPen pen(m_color); + pen.setWidth(8); + pen.setCapStyle(Qt::FlatCap); + painter->setPen(pen); + + const QRectF bounds = boundingRect(); + const qreal smallest = qMin(bounds.width(), bounds.height()); + QRectF rect = QRectF(pen.widthF() / 2.0 + 1, pen.widthF() / 2.0 + 1, smallest - pen.widthF() - 2, smallest - pen.widthF() - 2); + rect.moveCenter(bounds.center()); + + // Make sure the arc is aligned to whole pixels. + if (rect.x() - int(rect.x()) > 0) + rect.setX(qCeil(rect.x())); + if (rect.y() - int(rect.y()) > 0) + rect.setY(qCeil(rect.y())); + if (rect.width() - int(rect.width()) > 0) + rect.setWidth(qFloor(rect.width())); + if (rect.height() - int(rect.height()) > 0) + rect.setHeight(qFloor(rect.height())); + + painter->setRenderHint(QPainter::Antialiasing); + + const qreal startAngle = (140 + 90); + const qreal spanAngle = (m_progress * 280) * -1; + QPainterPath path; + path.arcMoveTo(rect, startAngle); + path.arcTo(rect, startAngle, spanAngle); + painter->drawPath(path); + + rect.adjust(-pen.widthF() / 2.0, -pen.widthF() / 2.0, pen.widthF() / 2.0, pen.widthF() / 2.0); + pen.setWidth(1); + painter->setPen(pen); + + path = QPainterPath(); + path.arcMoveTo(rect, 0); + path.arcTo(rect, 0, 360); + painter->drawPath(path); +} + +QT_END_NAMESPACE + +#include "moc_qquickbasicdial_p.cpp" |
