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authorMatthias Rauter <matthias.rauter@qt.io>2024-01-22 15:45:30 +0100
committerMatthias Rauter <matthias.rauter@qt.io>2024-01-31 16:30:58 +0100
commitc1208af5004d0f200b471bfe8f3b396be7940edd (patch)
tree20d297db2fc900061e66dd69e3b2699f6a817e47 /tests/auto/qml/qmlcppcodegen/tst_qmlcppcodegen.cpp
parente3fc63da78611317501b6671b0fd54e858961838 (diff)
Fix a bug in intersection solving
When we hit an intersection, we use the angle between the segments to decide in which direction to continue. This concept falls apart when we intersect a path at the join between two segments. For this case we have to fall back to check the fill side. This is more expensive and thus not done for every intersection. Pick-to: 6.7 Change-Id: Iebefc84fe3d299e5c31817ba34b3a1cdcb1e7d68 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'tests/auto/qml/qmlcppcodegen/tst_qmlcppcodegen.cpp')
0 files changed, 0 insertions, 0 deletions