// Copyright (C) 2017 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only // Qt-Security score:significant reason:default #include "qquickuniversalfocusrectangle_p.h" #include #include #include #include QT_BEGIN_NAMESPACE QQuickUniversalFocusRectangle::QQuickUniversalFocusRectangle(QQuickItem *parent) : QQuickPaintedItem(parent) { QQuickItemPrivate::get(this)->setTransparentForPositioner(true); } void QQuickUniversalFocusRectangle::paint(QPainter *painter) { if (!isVisible() || width() <= 0 || height() <= 0) return; QRect bounds = boundingRect().toAlignedRect(); const int boundsWidth = bounds.width(); const int boundsHeight = bounds.width(); const QString key = QStringLiteral("qquickuniversalfocusrectangle_%1_%2").arg(QString::number(boundsWidth), QString::number(boundsHeight)); QPixmap pixmap(boundsWidth, boundsHeight); if (!QPixmapCache::find(key, &pixmap)) { bounds.adjust(0, 0, -1, -1); pixmap.fill(Qt::transparent); QPainter p(&pixmap); QPen pen; pen.setWidth(1); pen.setColor(Qt::white); p.setPen(pen); p.drawRect(bounds); pen.setColor(Qt::black); pen.setDashPattern(QList(2, 1)); p.setPen(pen); p.drawRect(bounds); QPixmapCache::insert(key, pixmap); } painter->drawPixmap(0, 0, pixmap); } QT_END_NAMESPACE #include "moc_qquickuniversalfocusrectangle_p.cpp"