input reading = NPC reads the input of the player and instantly reacts to counter everything the player does.
soSo, is it like :
if player in range and key is being pressed :
Npc reaction
isIs that right? whatWhat would happen if there more players? is it as easy as getting the input of the closest player?
and whatWhat ways are there to predict the input of players? likeLike say some players are spamming dodge and parry like DarkSouls is their middle name, how do I make the enemy NPC adapt to player patterns?