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Tweeted twitter.com/#!/StackGameDev/status/333218401734512640
Rearranged and clarified.
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Anko
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How can a desktop Java game be distributed without requiringa Java runtime dependency?

Is it possible to turn a Java application into a standalone package that doesruns "out of the box"? The end user should not requirebe required to install any Java (JRE) installationJRE, nor should the installer contain a JRE and install it for the end user? What I mean by this is that the.

The final directorydistribution should contain a native executable (hopefully one for each of Windows, Mac and Linux) along with the regular data files and any extra JARs if needed. I'm not looking for a "one file" solution specifically. -- I'd actually like data files unobfuscated if possible.

The main point is that the end user should not be required to install any Java JRE, nor should the installer contain a JRE and install it for the userbe unobfuscated.

What I'm hoping for is a way to package any required Java files (including a java executable if needed) along the game files and haveHow can this run "out of the box".be done?

How can a desktop Java game be distributed without requiring Java?

Is it possible to turn a Java application into a standalone package that does not require any Java (JRE) installation for the end user? What I mean by this is that the final directory should contain a native executable (hopefully one for each Windows, Mac and Linux) along with the regular data files and extra JARs if needed. I'm not looking for a "one file" solution specifically. I'd actually like data files unobfuscated if possible.

The main point is that the end user should not be required to install any Java JRE, nor should the installer contain a JRE and install it for the user.

What I'm hoping for is a way to package any required Java files (including a java executable if needed) along the game files and have this run "out of the box".

How can a desktop Java game be distributed without a Java runtime dependency?

Is it possible to turn a Java application into a standalone package that runs "out of the box"? The end user should not be required to install any Java JRE, nor should the installer contain a JRE and install it for the user.

The final distribution should contain a native executable (hopefully one for each of Windows, Mac and Linux) along with the regular data files and any extra JARs if needed. I'm not looking for a "one file" solution specifically -- I'd actually like data files to be unobfuscated.

How can this be done?

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How can a desktop Java game be distributed without requiring Java?

Is it possible to turn a Java application into a standalone package that does not require any Java (JRE) installation for the end user? What I mean by this is that the final directory should contain a native executable (hopefully one for each Windows, Mac and Linux) along with the regular data files and extra JARs if needed. I'm not looking for a "one file" solution specifically. I'd actually like data files unobfuscated if possible.

The main point is that the end user should not be required to install any Java JRE, nor should the installer contain a JRE and install it for the user.

What I'm hoping for is a way to package any required Java files (including a java executable if needed) along the game files and have this run "out of the box".