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Pikalek
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"Ping pong is a technique to alternately use the output of a given rendering pass as input in the next one."

(Example:As discussed http://www.seas.upenn.edu/~cis565/fbo.htm)here:

Ping pong is a technique to alternately use the output of a given rendering pass as input in the next one.

"Ping pong is a technique to alternately use the output of a given rendering pass as input in the next one."

(Example: http://www.seas.upenn.edu/~cis565/fbo.htm)

As discussed here:

Ping pong is a technique to alternately use the output of a given rendering pass as input in the next one.

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"Ping pong is a technique to alternately use the output of a given rendering pass as input in the next one."

(Example: http://www.seas.upenn.edu/~cis565/fbo.htm)