Potential solution at the bottom.
I have a rocket which flies straight up, as it gets higher you can see the edge of the terrain. I want the rocket to eventually leave the atmosphere and then the landscape to disappear from view as the player would be so high up.
How do i make it appear that the landscape is endless?
image post launch:
My solution to anyone who has the same type of question
firstly i made a mountain range using the terrain, a 3x3 tiled one worked for me. I then used the lighting settings to add fog to the scene, to slightly obscure the mountains. Lastly i rotated the camera upward by -5 when the rokcet reached a certain position to further hide the blankness behind the mountains. images shown below:



