I have Save/Load functionality where I use LoadGameFromSlot, SaveGameToSlot and SaveGame object.
When I use it inside the UE4 editor - everything works fine.
But when I make a package and launch it as a separetee game - it don’t work.
For example I save game on Level_1, then open Level_2 and load saved game. After load is finished - player teleports outside of the map. I checked - values of all variables including palyer location was saved and then it was loaded correctly.
Can’t understand, what is wrong. I tried to make different packages but error is still there.
Here you can see values of the variables when I press Load button after level was loaded for both versions - wich I launch from UE4 and from the package. It is the same
So now I removed all load logic and only try to place player to zero location, but it still don’t work. I execute it on BeginPlay

