Questions tagged [4x]
4X is an abbreviation of "eXplore, eXpand, eXploit, eXterminate." It is a kind of turn-based strategy game genre.
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Climate/weather model for turn-based game
I am looking for a model to simulate weather patterns over long time periods on a tilemap.
The basic idea is to have 3 tile types:
mountains
land
water
Over the course of game, the climate of land ...
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Game Similarity Legal Consequences [duplicate]
I'm already half a year into planning a Turn Based Strategy (4X) game for mobile phones.
Recently I tried to play Civilization 6 and while playing, totally horrified, I realized that my idea and Civ 6 ...
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How do I make TextMesh Pro go invisible when at a distance from the camera?
I'm building a 4x game. I've rendered the galaxy, and I want the text below each star to disappear when I'm zoomed out, so it looks nicer.
My stars are Prefabs with a star sprite and a 'UI' ...
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How do you apply relativistic physics to a 4x strategy game?
I had the big idea of trying to create a hard science fiction 4X strategy game (with the obvious space setting), which is supposed to simulate a realistic way of creating interstellar societies while ...
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How can the lategame in a 4X game be made more exciting?
I played a lot of different 4X games lately (eXplore, eXpand, eXploit, eXterminate, like the Civilization series, for example), and noticed that most of them suffer from the same problem: As soon as ...
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Doing a passable 4X game AI
I am coding a rather "simple" 4X game (if a 4X game can be simple). It's indie in scope, and I am wondering if there's anyway to come up with a passable AI without having me spending months coding on ...
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Successful Elements to a 4X Game
4X games (That is, Xpand, Xplore, Xploit and Xterminate) like Civilization, Sins of a Solar Empire, and other top Strategy games, all seem to have the same addictive hook. I'd like to know what ...