Questions tagged [shadowmap]
The shadowmap tag has no summary.
4 questions
0
votes
0
answers
24
views
Defining camera settings to optimize the use of a shadowmap texture
In my engine I have the possibility to switch from isometric or first person camera, with a far/close camera point of view. In isometric mode the camera point of view can also be in either the -X or +...
0
votes
0
answers
105
views
Issues with percentage closer filtering
I'm trying to code a simple game via OpenGL C++.
I've implemented a point light, parallax effect with textures, objects from blender etc. but I seem to have an issue with my percentage closer ...
1
vote
1
answer
3k
views
Custom shadow mapping works with perspective light view but not with orthographic
About a week ago, I decided to make my own shadow mapping technique in Unity based on my understanding of the whole thing. The entire experience was somewhat successful. I learned a lot and I get to ...
1
vote
1
answer
163
views
Efficient way to avoid shadow "streaks" beyond bounds of shadow map
BACKGROUND INFO:
Using MonoGame.
To maximize shadow resolution, I've got a shadow map that covers only the area closest to the camera. (I am aware of Cascading shadow maps, but for now, I am ...