Class Solution
java.lang.Object
g1801_1900.s1812_determine_color_of_a_chessboard_square.Solution
1812 - Determine Color of a Chessboard Square\.
Easy
You are given `coordinates`, a string that represents the coordinates of a square of the chessboard. Below is a chessboard for your reference.

Return `true` _if the square is white, and_ `false` _if the square is black_.
The coordinate will always represent a valid chessboard square. The coordinate will always have the letter first, and the number second.
**Example 1:**
**Input:** coordinates = "a1"
**Output:** false
**Explanation:** From the chessboard above, the square with coordinates "a1" is black, so return false.
**Example 2:**
**Input:** coordinates = "h3"
**Output:** true
**Explanation:** From the chessboard above, the square with coordinates "h3" is white, so return true.
**Example 3:**
**Input:** coordinates = "c7"
**Output:** false
**Constraints:**
* `coordinates.length == 2`
* `'a' <= coordinates[0] <= 'h'`
* `'1' <= coordinates[1] <= '8'`
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Constructor Summary
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Method Summary
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Constructor Details
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Solution
public Solution()
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Method Details
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squareIsWhite
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