java.lang.Object
g1801_1900.s1812_determine_color_of_a_chessboard_square.Solution

public class Solution extends Object
1812 - Determine Color of a Chessboard Square\. Easy You are given `coordinates`, a string that represents the coordinates of a square of the chessboard. Below is a chessboard for your reference. ![](https://assets.leetcode.com/uploads/2021/02/19/screenshot-2021-02-20-at-22159-pm.png) Return `true` _if the square is white, and_ `false` _if the square is black_. The coordinate will always represent a valid chessboard square. The coordinate will always have the letter first, and the number second. **Example 1:** **Input:** coordinates = "a1" **Output:** false **Explanation:** From the chessboard above, the square with coordinates "a1" is black, so return false. **Example 2:** **Input:** coordinates = "h3" **Output:** true **Explanation:** From the chessboard above, the square with coordinates "h3" is white, so return true. **Example 3:** **Input:** coordinates = "c7" **Output:** false **Constraints:** * `coordinates.length == 2` * `'a' <= coordinates[0] <= 'h'` * `'1' <= coordinates[1] <= '8'`
  • Constructor Details

    • Solution

      public Solution()
  • Method Details

    • squareIsWhite

      public boolean squareIsWhite(String coordinates)