Machine Intelligence

Google is at the forefront of innovation in Machine Intelligence, with active research exploring virtually all aspects of machine learning, including deep learning and more classical algorithms. Exploring theory as well as application, much of our work on language, speech, translation, visual processing, ranking and prediction relies on Machine Intelligence. In all of those tasks and many others, we gather large volumes of direct or indirect evidence of relationships of interest, applying learning algorithms to understand and generalize.

Machine Intelligence at Google raises deep scientific and engineering challenges, allowing us to contribute to the broader academic research community through technical talks and publications in major conferences and journals. Contrary to much of current theory and practice, the statistics of the data we observe shifts rapidly, the features of interest change as well, and the volume of data often requires enormous computation capacity. When learning systems are placed at the core of interactive services in a fast changing and sometimes adversarial environment, combinations of techniques including deep learning and statistical models need to be combined with ideas from control and game theory.

Recent Publications

InstructPipe: Generating Visual Blocks Pipelines with Human Instructions and LLMs
Jing Jin
Xiuxiu Yuan
Jun Jiang
Jingtao Zhou
Yiyi Huang
Zheng Xu
Kristen Wright
Jason Mayes
Mark Sherwood
Johnny Lee
Alex Olwal
Ram Iyengar
Na Li
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (CHI), ACM, pp. 23
Preview abstract Visual programming has the potential of providing novice programmers with a low-code experience to build customized processing pipelines. Existing systems typically require users to build pipelines from scratch, implying that novice users are expected to set up and link appropriate nodes from a blank workspace. In this paper, we introduce InstructPipe, an AI assistant for prototyping machine learning (ML) pipelines with text instructions. We contribute two large language model (LLM) modules and a code interpreter as part of our framework. The LLM modules generate pseudocode for a target pipeline, and the interpreter renders the pipeline in the node-graph editor for further human-AI collaboration. Both technical and user evaluation (N=16) shows that InstructPipe empowers users to streamline their ML pipeline workflow, reduce their learning curve, and leverage open-ended commands to spark innovative ideas. View details
Efficient Language Model Architectures for Differentially Private Federated Learning
Zheng Xu
Yanxiang Zhang
Privacy Regulation and Protection in Machine Learning Workshop at ICLR 2024 (2024) (to appear)
Preview abstract Cross-device federated learning (FL) is a technique that trains a model on data distributed across typically millions of edge devices without data ever leaving the devices. SGD is the standard client optimizer for on device training in cross-device FL, favored for its memory and computational efficiency. However, in centralized training of neural language models, adaptive optimizers are preferred as they offer improved stability and performance. In light of this, we ask if language models can be modified such that they can be efficiently trained with SGD client optimizers and answer this affirmatively. We propose a scale-invariant \emph{Coupled Input Forget Gate} (SI CIFG) recurrent network by modifying the sigmoid and tanh activations in the recurrent cell and show that this new model converges faster and achieves better utility than the standard CIFG recurrent model in cross-device FL in large scale experiments. We further show that the proposed scale invariant modification also helps in federated learning of larger transformer models. Finally, we demonstrate the scale invariant modification is also compatible with other non-adaptive algorithms. Particularly, our results suggest an improved privacy utility trade-off in federated learning with differential privacy. View details
Preview abstract We focus on the problem of learning without forgetting from multiple tasks arriving sequentially, where each task is defined using a few-shot episode of novel or already seen classes. We approach this problem using the recently published HyperTransformer (HT), a Transformer-based hypernetwork that generates specialized task-specific CNN weights directly from the support set. In order to learn from a continual sequence of tasks, we propose to recursively re-use the generated weights as input to the HT for the next task. This way, the generated CNN weights themselves act as a representation of previously learned tasks, and the HT is trained to update these weights so that the new task can be learned without forgetting past tasks. This approach is different from most continual learning algorithms that typically rely on using replay buffers, weight regularization or task-dependent architectural changes. We demonstrate that our proposed Continual HyperTransformer method equipped with a prototypical loss is capable of learning and retaining knowledge about past tasks for a variety of scenarios, including learning from mini-batches, and task-incremental and class-incremental learning scenarios. View details
Preview abstract Historically, much of machine learning research has focused on the performance of the algorithm alone, but recently more attention has been focused on optimizing joint human-algorithm performance. Here, we analyze a specific type of human-algorithm collaboration where the algorithm has access to a set of $n$ items, and presents a subset of size $k$ to the human, who selects a final item from among those $k$. This scenario could model content recommendation, route planning, or any type of labeling task. Because both the human and algorithm have imperfect, noisy information about the true ordering of items, the key question is: which value of $k$ maximizes the probability that the best item will be ultimately selected? For $k=1$, performance is optimized by the algorithm acting alone, and for $k=n$ it is optimized by the human acting alone. Surprisingly, we show that for multiple of noise models, it is optimal to set $k \in [2, n-1]$ - that is, there are strict benefits to collaborating, even when the human and algorithm have equal accuracy separately. We demonstrate this theoretically for the Mallows model and experimentally for the Random Utilities models of noisy permutations. However, we show this pattern is \emph{reversed} when the human is anchored on the algorithm's presented ordering - the joint system always has strictly worse performance. We extend these results to the case where the human and algorithm differ in their accuracy levels, showing that there always exist regimes where a more accurate agent would strictly benefit from collaborating with a less accurate one, but these regimes are asymmetric between the human and the algorithm's accuracy. View details
Preview abstract Predictive uncertainty-a model's self awareness regarding its accuracy on an input-is key for both building robust models via training interventions and for test-time applications such as selective classification. We propose a novel instance-conditioned reweighting approach that captures predictive uncertainty using an auxiliary network and unifies these train- and test-time applications. The auxiliary network is trained using a meta-objective in a bilevel optimization framework. A key contribution of our proposal is the meta-objective of minimizing the dropout variance, an approximation of Bayesian Predictive uncertainty. We show in controlled experiments that we effectively capture the diverse specific notions of uncertainty through this meta-objective, while previous approaches only capture certain aspects. These results translate to significant gains in real-world settings-selective classification, label noise, domain adaptation, calibration-and across datasets-Imagenet, Cifar100, diabetic retinopathy, Camelyon, WILDs, Imagenet-C,-A,-R, Clothing1M, etc. For Diabetic Retinopathy, we see upto 3.4%/3.3% accuracy and AUC gains over SOTA in selective classification. We also improve upon large-scale pretrained models such as PLEX. View details
TextMesh: Generation of Realistic 3D Meshes From Text Prompts
Christina Tsalicoglou
Fabian Manhardt
Michael Niemeyer
3DV 2024 (2024)
Preview abstract The ability to generate highly realistic 2D images from mere text prompts has recently made huge progress in terms of speed and quality, thanks to the advent of image diffusion models. Naturally, the question arises if this can be also achieved in the generation of 3D content from such text prompts. To this end, a new line of methods recently emerged trying to harness diffusion models, trained on 2D images, for supervision of 3D model generation using view dependent prompts. While achieving impressive results, these methods, however, have two major drawbacks. First, rather than commonly used 3D meshes, they instead generate neural radiance fields (NeRFs), making them impractical for most real applications. Second, these approaches tend to produce over-saturated models, giving the output a cartoonish looking effect. Therefore, in this work we propose a novel method for generation of highly realistic-looking 3D meshes. To this end, we extend NeRF to employ an SDF backbone, leading to improved 3D mesh extraction. In addition, we propose a novel way to finetune the mesh texture, removing the effect of high saturation and improving the details of the output 3D mesh. View details