| Commit message (Expand) | Author | Age | Files | Lines |
| * | Doc: QSGRendererInterface: use since-clause in enum \value commands | Topi Reinio | 2023-09-12 | 1 | -42/+34 |
| * | Expose Vulkan queue indices from QSGRendererInterface | Laszlo Agocs | 2023-03-21 | 1 | -0/+11 |
| * | Enable D3D12 | Laszlo Agocs | 2023-02-14 | 1 | -9/+7 |
| * | Enhance renderpass-related notes in QSGRendererInterface docs | Laszlo Agocs | 2022-08-04 | 1 | -5/+13 |
| * | Use SPDX license identifiers | Lucie Gérard | 2022-06-11 | 1 | -38/+2 |
| * | Support to custom the render target on the software renderer | JiDe Zhang | 2022-04-19 | 1 | -0/+5 |
| * | Promote suffixless names in GraphicsApi | Laszlo Agocs | 2020-10-16 | 1 | -6/+10 |
| * | Fix up exposing the swapchain to Quick3D | Laszlo Agocs | 2020-06-19 | 1 | -2/+13 |
| * | Move QSGRenderContext::RenderMode to QSGRendererInterface | Eskil Abrahamsen Blomfeldt | 2020-06-11 | 1 | -0/+7 |
| * | Expose the QRhiSwapchain via QSGRendererInterface | Laszlo Agocs | 2020-06-03 | 1 | -0/+4 |
| * | Remove D3D12 scenegraph backend | Laszlo Agocs | 2020-01-06 | 1 | -5/+4 |
| * | Add some missing since and internal doc tags | Laszlo Agocs | 2019-09-18 | 1 | -14/+20 |
| * | Expose renderpass from QSGRendererInterface | Laszlo Agocs | 2019-09-08 | 1 | -0/+4 |
| * | Add the graphics api independent scenegraph port | Laszlo Agocs | 2019-07-04 | 1 | -11/+85 |
| * | Doc: added doc for parameter window | Nico Vertriest | 2017-02-03 | 1 | -1/+1 |
| * | OpenVG Scenegraph Adaptation | Andy Nichols | 2016-12-13 | 1 | -0/+1 |
| * | QSGRendererInterface: Add Resource suffix for consistency | Laszlo Agocs | 2016-11-18 | 1 | -4/+4 |
| * | software: Add support for QSGRenderNode | Laszlo Agocs | 2016-07-19 | 1 | -5/+12 |
| * | Doc cleanup for D3D12 and SW | Laszlo Agocs | 2016-07-14 | 1 | -8/+8 |
| * | Unify ShaderEffect property setting | Laszlo Agocs | 2016-06-29 | 1 | -22/+19 |
| * | Fix up QSGRendererInterface docs | Laszlo Agocs | 2016-06-24 | 1 | -3/+27 |
| * | One GraphicsInfo to rule them all | Laszlo Agocs | 2016-06-01 | 1 | -3/+44 |
| * | Change graphicsAPI to graphicsApi | Laszlo Agocs | 2016-06-01 | 1 | -2/+2 |
| * | Adaptable shader effect enablers | Laszlo Agocs | 2016-04-29 | 1 | -0/+9 |
| * | Make rendernode suitable for public consumption | Laszlo Agocs | 2016-04-20 | 1 | -0/+119 |