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// Copyright (C) 2018 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// Qt-Security score:significant

#ifndef QQMLPROFILERCLIENTDEFINITIONS_P_H
#define QQMLPROFILERCLIENTDEFINITIONS_P_H

//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <QtCore/private/qglobal_p.h>

QT_BEGIN_NAMESPACE

enum Message {
    Event,
    RangeStart,
    RangeData,
    RangeLocation,
    RangeEnd,
    Complete, // end of transmission
    PixmapCacheEvent,
    SceneGraphFrame,
    MemoryAllocation,
    DebugMessage,
    Quick3DFrame,

    MaximumMessage
};

enum EventType {
    FramePaint,
    Mouse,
    Key,
    AnimationFrame,
    EndTrace,
    StartTrace,

    MaximumEventType
};

enum RangeType {
    Painting,
    Compiling,
    Creating,
    Binding,            //running a binding
    HandlingSignal,     //running a signal handler
    Javascript,

    MaximumRangeType
};

enum PixmapEventType {
    PixmapSizeKnown,
    PixmapReferenceCountChanged,
    PixmapCacheCountChanged,
    PixmapLoadingStarted,
    PixmapLoadingFinished,
    PixmapLoadingError,

    MaximumPixmapEventType
};

enum SceneGraphFrameType {
    SceneGraphRendererFrame,        // Render Thread
    SceneGraphAdaptationLayerFrame, // Render Thread
    SceneGraphContextFrame,         // Render Thread
    SceneGraphRenderLoopFrame,      // Render Thread
    SceneGraphTexturePrepare,       // Render Thread
    SceneGraphTextureDeletion,      // Render Thread
    SceneGraphPolishAndSync,        // GUI Thread
    SceneGraphWindowsRenderShow,    // Unused
    SceneGraphWindowsAnimations,    // GUI Thread
    SceneGraphPolishFrame,          // GUI Thread

    MaximumSceneGraphFrameType,
    NumRenderThreadFrameTypes = SceneGraphPolishAndSync,
    NumGUIThreadFrameTypes = MaximumSceneGraphFrameType - NumRenderThreadFrameTypes
};

enum MemoryType {
    HeapPage,
    LargeItem,
    SmallItem
};

enum Quick3DFrameType {
    Quick3DRenderFrame,     // Render Thread
    Quick3DSynchronizeFrame,
    Quick3DPrepareFrame,
    Quick3DMeshLoad,
    Quick3DCustomMeshLoad,
    Quick3DTextureLoad,
    Quick3DGenerateShader,
    Quick3DLoadShader,
    Quick3DParticleUpdate,  // GUI Thread
    Quick3DRenderCall,      // Render Thread
    Quick3DRenderPass,      // Render Thread
    Quick3DEventData,       // N/A
    MaximumQuick3DFrameType,
};

enum ProfileFeature {
    ProfileJavaScript,
    ProfileMemory,
    ProfilePixmapCache,
    ProfileSceneGraph,
    ProfileAnimations,
    ProfilePainting,
    ProfileCompiling,
    ProfileCreating,
    ProfileBinding,
    ProfileHandlingSignal,
    ProfileInputEvents,
    ProfileDebugMessages,
    ProfileQuick3D,

    MaximumProfileFeature
};

enum InputEventType {
    InputKeyPress,
    InputKeyRelease,
    InputKeyUnknown,

    InputMousePress,
    InputMouseRelease,
    InputMouseMove,
    InputMouseDoubleClick,
    InputMouseWheel,
    InputMouseUnknown,

    MaximumInputEventType
};

QT_END_NAMESPACE

#endif // QQMLPROFILERCLIENTDEFINITIONS_P_H