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// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// Qt-Security score:significant reason:default
import QtQuick
// This item will resize the child image in such a way that any drop shadow
// or blur (or other effects) will be drawn outside its own bounds.
// The effect is that users of this item won't have to take e.g shadows
// into account when positioning it, as such effects will only be visual, and
// not be a part of the geometry, unless drawShadowWithinBounds is set to true.
Item {
id: root
implicitWidth: horizontal ? imageConfig.width : imageConfig.height
implicitHeight: horizontal ? imageConfig.height : imageConfig.width
required property var imageConfig
// Set horizontal to false if you want the image to be rotated 90 degrees
// Doing so will rotate the image, but also flip it, to make sure that
// the shadow ends up on the correct side. The implicit geometry of the
// item will also be adjusted to match the rotated image.
property bool horizontal: true
property bool drawShadowWithinBounds: false
// The minimum size of the image should be at least 1px tall and wide, even without any offsets
property real minimumWidth: Math.max(1, imageConfig.leftOffset + imageConfig.rightOffset)
property real minimumHeight: Math.max(1, imageConfig.topOffset + imageConfig.bottomOffset)
BorderImage {
x: root.drawShadowWithinBounds ? 0 : -imageConfig.leftShadow
y: root.drawShadowWithinBounds ? 0 : -imageConfig.topShadow
width: Math.max(root.minimumWidth, (root.horizontal ? root.width : root.height))
+ (root.drawShadowWithinBounds ? 0 : imageConfig.leftShadow + imageConfig.rightShadow)
height: Math.max(root.minimumHeight, (root.horizontal ? root.height : root.width))
+ (root.drawShadowWithinBounds ? 0 : imageConfig.topShadow + imageConfig.bottomShadow)
source: imageConfig.filePath ? `qrc:/qt-project.org/imports/QtQuick/Controls/FluentWinUI3/${imageConfig.filePath}` : ""
border {
top: Math.min(height / 2, imageConfig.topOffset + imageConfig.topShadow)
left: Math.min(width / 2, imageConfig.leftOffset + imageConfig.leftShadow)
bottom: Math.min(height / 2, imageConfig.bottomOffset + imageConfig.bottomShadow)
right: Math.min(width / 2, imageConfig.rightOffset + imageConfig.rightShadow)
}
transform: [
Rotation {
angle: root.horizontal ? 0 : 90
},
Scale {
xScale: root.horizontal ? 1 : -1
}
]
}
}
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