Is it possible to use JWT in my unity games?
I've read here that JWT needs .NET version 3.5+ and in Unity 5.4.1f1 the .NET version is "2.0.50727.1433". Is this information correct or incorrect?
If it is incorrect, can anyone point me to the right direction as to how I would go about implementing JWT in C#?
Sorry if I made any mistake, I'm completely new to JWT