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I was wondering if anyone had any pointers in integrating gpt-2 into unity. I've got quite a bit of experience with python, but less with unity. What I'm trying to do is use a pretrained gpt2 model in a unity projects to act as an nps brain. If possible I would also like to be able to export it with everything so the user doesn't have to also go and install libraries.

I'm not quite sure how I would do this, so any help is appreciated

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  • \$\begingroup\$ Did you know that Unity has its own machine learning system? \$\endgroup\$ Commented Sep 21, 2021 at 11:33
  • \$\begingroup\$ Yeah. I've tried using ML Agents before, but was wondering if I could use a more sophisticated system (For complex text conversations) that gpt-2 can do. \$\endgroup\$ Commented Sep 22, 2021 at 3:30

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