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I found it very nice and easy to make animations in Godot and it allows you to generate animations using programming, which is marvellous. You can animate the movement of a text with a complex ...
Denis da Mata's user avatar
1 vote
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I’m working on a closed-source C++ application: an OpenGL-based simulation game with aircraft (friendly and enemy). I want to integrate autonomous behaviors such as Hierarchical Task Networks (HTN) to ...
Charlie's user avatar
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2 votes
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In https://developer.android.com/google/play/licensing/server-side-verification it was said that it is possible to perform license verification check on a server. The step for server-side license ...
pi squared's user avatar
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1 answer
2k views

I'm an amateur hobby programmer, and I'd like to make a library for some Steam APIs like Steamworks or Steam Input. To do that, I'd need to be able to test Steam APIs, but the problem is I do not have ...
Chilli's user avatar
  • 101
3 votes
1 answer
1k views

I go to the Steamworks website to see data about my game, change its page, see sales numbers, etc. Is there a way I can download this data into my own visualization setup so it is easier for me to ...
Austin's user avatar
  • 33
1 vote
0 answers
1k views

Steamwork Web API is limited to 100000 request per day as stated in https://steamcommunity.com/dev/apiterms , but i have not found the limit for Steamwork API, which is different from Steamwork Web ...
pi squared's user avatar
1 vote
0 answers
155 views

Sorry, I know this isn't really game dev related(but it sorta is because I'm using the Replicate api to generate models for games in Unity lol) But I have a question about API calls. Replicate has an ...
Mashimaro7's user avatar
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1 answer
1k views

Today (March 21, 2023), Google sends out an email to developers as follows: Starting August 31, 2023: New apps and app updates must target API level 33 to be submitted to Google Play (Wear OS must ...
Job_September_2020's user avatar
1 vote
0 answers
116 views

I am creating a server authoritative game that uses a public game service API to manage player specific data in the game. The client will authenticate with the auth server, get a token, then use that ...
Papa Dragon's user avatar
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1 answer
2k views

Discord uses battle.net integration and displays player status such as "Playing Overwatch 2". I looked through battle.net API documentation and couldn't find an API that would provide such ...
Maklaus's user avatar
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1 answer
216 views

Is there a way to use the PubG API to invite some players to create a party or to invite to a custom game. With this API it's possible?
aguiadouro's user avatar
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2 answers
82 views

I have two options to implement should my game server access the database directly should game server access database via api would it be necessary to abstract the calls via api even though its ...
DDD's user avatar
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1 answer
411 views

How could I put a prefab into a field of a game object using editor API in Unity? I have a game object. It has a GameObject field. I can drag and drop a prefab from ...
qqqqqqq's user avatar
  • 278
1 vote
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I tried uploading a game to google play. But I got a warning that the API level needs to be changed to a diferent one. I'm not sure how to do that in Unity as I had not configured it before. Can ...
single arrow games's user avatar