2 * Direct Stream Digital (DSD) decoder
3 * based on BSD licensed dsd2pcm by Sebastian Gesemann
4 * Copyright (c) 2009, 2011 Sebastian Gesemann. All rights reserved.
5 * Copyright (c) 2014 Peter Ross
7 * This file is part of FFmpeg.
9 * FFmpeg is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * FFmpeg is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with FFmpeg; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
26 * Direct Stream Digital (DSD) decoder
29 #include "libavcodec/internal.h"
31 #include "codec_internal.h"
34 #define DSD_SILENCE 0x69
35 #define DSD_SILENCE_REVERSED 0x96
37 * This pattern "on repeat" makes a low energy 352.8 kHz tone
38 * and a high energy 1.0584 MHz tone which should be filtered
39 * out completely by any playback system --> silence
42 static av_cold
int decode_init(AVCodecContext
*avctx
)
48 if (!avctx
->ch_layout
.nb_channels
)
49 return AVERROR_INVALIDDATA
;
53 s
= av_malloc_array(sizeof(DSDContext
), avctx
->ch_layout
.nb_channels
);
55 return AVERROR(ENOMEM
);
57 silence
= avctx
->codec_id
== AV_CODEC_ID_DSD_LSBF
|| avctx
->codec_id
== AV_CODEC_ID_DSD_LSBF_PLANAR
? DSD_SILENCE_REVERSED
: DSD_SILENCE
;
58 for (i
= 0; i
< avctx
->ch_layout
.nb_channels
; i
++) {
60 memset(s
[i
].buf
, silence
, sizeof(s
[i
].buf
));
63 avctx
->sample_fmt
= AV_SAMPLE_FMT_FLTP
;
68 typedef struct ThreadData
{
70 const AVPacket
*avpkt
;
73 static int dsd_channel(AVCodecContext
*avctx
, void *tdata
, int j
, int threadnr
)
75 int lsbf
= avctx
->codec_id
== AV_CODEC_ID_DSD_LSBF
|| avctx
->codec_id
== AV_CODEC_ID_DSD_LSBF_PLANAR
;
76 DSDContext
*s
= avctx
->priv_data
;
77 ThreadData
*td
= tdata
;
78 AVFrame
*frame
= td
->frame
;
79 const AVPacket
*avpkt
= td
->avpkt
;
80 int src_next
, src_stride
;
81 float *dst
= ((float **)frame
->extended_data
)[j
];
83 if (avctx
->codec_id
== AV_CODEC_ID_DSD_LSBF_PLANAR
|| avctx
->codec_id
== AV_CODEC_ID_DSD_MSBF_PLANAR
) {
84 src_next
= frame
->nb_samples
;
88 src_stride
= avctx
->ch_layout
.nb_channels
;
91 ff_dsd2pcm_translate(&s
[j
], frame
->nb_samples
, lsbf
,
92 avpkt
->data
+ j
* src_next
, src_stride
,
98 static int decode_frame(AVCodecContext
*avctx
, AVFrame
*frame
,
99 int *got_frame_ptr
, AVPacket
*avpkt
)
104 frame
->nb_samples
= avpkt
->size
/ avctx
->ch_layout
.nb_channels
;
106 if ((ret
= ff_get_buffer(avctx
, frame
, 0)) < 0)
111 avctx
->execute2(avctx
, dsd_channel
, &td
, NULL
, avctx
->ch_layout
.nb_channels
);
114 return frame
->nb_samples
* avctx
->ch_layout
.nb_channels
;
117 #define DSD_DECODER(id_, name_, long_name_) \
118 const FFCodec ff_ ## name_ ## _decoder = { \
120 .p.long_name = NULL_IF_CONFIG_SMALL(long_name_), \
121 .p.type = AVMEDIA_TYPE_AUDIO, \
122 .p.id = AV_CODEC_ID_##id_, \
123 .init = decode_init, \
124 FF_CODEC_DECODE_CB(decode_frame), \
125 .p.capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_SLICE_THREADS, \
126 .p.sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLTP, \
127 AV_SAMPLE_FMT_NONE }, \
128 .caps_internal = FF_CODEC_CAP_INIT_THREADSAFE, \
131 DSD_DECODER(DSD_LSBF
, dsd_lsbf
, "DSD (Direct Stream Digital), least significant bit first")
132 DSD_DECODER(DSD_MSBF
, dsd_msbf
, "DSD (Direct Stream Digital), most significant bit first")
133 DSD_DECODER(DSD_MSBF_PLANAR
, dsd_msbf_planar
, "DSD (Direct Stream Digital), most significant bit first, planar")
134 DSD_DECODER(DSD_LSBF_PLANAR
, dsd_lsbf_planar
, "DSD (Direct Stream Digital), least significant bit first, planar")