*= is a valid javascript assignment operator. Why can't I use it to animate property values? The code below will not work. All I want to do is double the width and height.
$('div.box').animate({
'width' : '*=2',
'height' : '*=2',
}, 'slow');
This doesn't work simply because nobody has implemented it yet. If you want to do so (and make the worldjQuery a bit better), just take a look at the "Contribut to jQuery".page.
To solve your problem for now: you have to do the calculation on your own - something like the following (not tested, but you should get the idea):
For a single element:
var element = $('#animate');
element .animate({
'width' : element.width()*2,
'height' : element.height()*2,
}, 'slow');
For multiple elements:
$('.animate').each(function(){
var element = $(this);
element .animate({
'width' : element.width()*2,
'height' : element.height()*2,
}, 'slow');
});
+= and -= (api.jquery.com/animate/#animation-properties), so adding *= and /= would make it's functionality more consistent (and most people i know like consistency).Fundamentally, because you're trying to pass it an expression literal, rather than the results of an expression. jQuery has no handling within itself to understand the difference. And why should it? jQuery shouldn't have to have an entire Javascript interpreter within it. That's serious bloat.
The closest you're going to get is:
var divbox = $('div.box');
divbox.animate({
width: (divbox.width() * 2) + 'px',
height: (divbox.height() * 2) + 'px'
});
'+=' and '-=', so it's not that great a jump to wonder about '*=' too..."+=50px" and "-=50px" somehow to add or substract 50px to/from the current value and I guess OP either thought jQuery eval'ed that (which I hope jQuery doesn't) or OP didn't realize it was a string, and every case will need to be defined in jQuery.