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Questions tagged [open-source]

A philosophy, or pragmatic methodology that promotes free redistribution and access to an end product's design and implementation details.

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I'm interested in setting up a small Unity open source project so that non-Unity devs can contribute. I would limit their involvement to making a small change to only one script, say adding a new ...
waffles13's user avatar
1 vote
0 answers
351 views

What I'm looking for: I've been searching for a while now for any no-interface game engines (What I mean by that Is something like the Source Engine where other than than the level editor It's nothing ...
Fichko's user avatar
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1 vote
2 answers
299 views

I want something permissive which will allow to earn from derived works but will require to mention base (my) work. I know about BSD and MIT which is golden classic for software. And I know about CC-...
chelovekbeznika's user avatar
4 votes
1 answer
179 views

I want to write a very small and amateur game for toddlers and I want to make it open source. I'm trying to figure out what I need to put in the README.md. A general approach could be: Building a ...
Pitto's user avatar
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1 vote
1 answer
100 views

I'm developing a game. I want to publish the source code (e.g. on GitHub) for others to review and get ideas from. But I want to sell the game at a later point. That might be much later though. What ...
user_159754667's user avatar
2 votes
1 answer
221 views

So, I have a goal to make and publish one (small, stupid, simple) game every ~Saturday. (I've made two, so far, thanks for asking.) I've started in Unity, because it's convenient. My plan for each ...
Erhannis's user avatar
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4 votes
2 answers
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As the original publication of the source code states, you still need an original copy of the game: https://www.doomworld.com/idgames/idstuff/source/doomsrc What exactly do you need from those ...
Kolt Penny's user avatar
1 vote
1 answer
197 views

I am planning to do a small game using only FLOSS software (Free Libre and Open Source Software like Godot, Blender, Krita...). I am going to put it on Github with an MIT license so everyone can ...
johhnry's user avatar
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6 votes
1 answer
3k views

From what I gathered (like in this thread or here) I am allowed to push my own game code on github and choose a license, as long as I avoid putting assets I do not own. I want to make it public to be ...
Pierre's user avatar
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5 votes
4 answers
3k views

I know you are not allowed to open source a Unity project that contains asset store items that are either paid or under the default license. I am just wondering if there's any way to make my git ...
Daniel Marques's user avatar
1 vote
0 answers
61 views

How to optimize the hell out of linear system solving for small matrices (10x10)? This would be used in an AR engine for a few games, but has to be done very fast. This solver is to be executed in ...
rfabbri's user avatar
  • 111
10 votes
2 answers
688 views

I've had an idea for a multiplayer game, and ideally, I'd absolutely love for it to be open source. However, I also want to make a profit from it so I can make more games and maybe even have a dev ...
robbie's user avatar
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1 vote
0 answers
38 views

I have checked out many source about the free and open source licenses (Wikipedia), but what I really want to know what is our responsibility when we use the open source that has these licenses. For ...
123iamking's user avatar
1 vote
1 answer
161 views

Is it legal and/or a good idea to let the players download the source code/project files of a comerical Unity game with the game or as a DLC?
xuwenbuwer's user avatar
10 votes
3 answers
6k views

Many free and open source software licenses have conditions in them that ban bundling it with proprietary modules, although, in case of the GPL at least, there are some exceptions for drivers and ...
NeoTheThird's user avatar
0 votes
1 answer
3k views

well in short im looking for something like this as open source. https://www.youtube.com/watch?v=Cut3_A0Xm3Y i need to implement especially the Bezier curve editing in my app in open gl . any ideas ...
user3689's user avatar
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1 vote
0 answers
392 views

With Scratch we can create video games online, from its web platform, and publish them on the same web. I could download its source code and use it, as many others already did (see Scratch ...
chelder's user avatar
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10 votes
2 answers
16k views

Is the full C++ source code of the Source Engine available? I know the SDK is available with the purchase of a Source-based game, but my goal is to find a open-sourced game engine that includes its ...
Sad CRUD Developer's user avatar
1 vote
2 answers
453 views

Can I make a game that uses the assets of another game on the users' computer, without legal issues? For example, I make a game that requires the user have game X installed, and I use the assets of ...
erikric's user avatar
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4 votes
4 answers
4k views

I've never dealt with sending/receiving data from web servers in my games, so I absolutely have no idea how to do this. I tried googling for a good solution but couldn't find anything satisfying. I ...
Vittorio Romeo's user avatar
-1 votes
4 answers
162 views

I have a two questions about video games I'd like to ask that I bet you can answer. Can someone embed a separate free-standing program or separate tool inside of a typical video game that would be ...
Travis's user avatar
  • 17
3 votes
4 answers
965 views

There are a lot of open source games, such as Flare (Diablo clone). Is it OK to re-use the art they put in their open source game and make a profit?
bobobobo's user avatar
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6 votes
3 answers
624 views

I am on a team that is looking to open source an engine we are building. It's intended as an engine for Online RPG style games. We're writing it to work on both desktops and android platforms. I've ...
CLo's user avatar
  • 1,330
-1 votes
1 answer
182 views

Am I able to produce code for a game which uses the VelcroPhysics engine and release my code under an open source license other than the Ms-PL? My concern is with the following section from the ...
Stephen Tierney's user avatar
2 votes
1 answer
216 views

Not sure if this belongs here, feel free to push it somewhere else if needed. When i was at university we would sometimes come together into a room full of beer and fast food and crank out software ...
tarrasch's user avatar
  • 121
5 votes
1 answer
4k views

What's the most recommended format should I use for fonts, OTF or TTF or another? In looking for: Performance/Efficiency with SDL_ttf library Free/Open-ness [1] [1] I'm planning to use GPL3 and Open ...
Zhen's user avatar
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1 vote
2 answers
634 views

This is my first question in any stackexchange board, but I've been reading Stack Overflow answers for a few months. I hope this question is appropriate for this one. I am developing a simple Android ...
Ryckes's user avatar
  • 35
4 votes
1 answer
1k views

Can anyone recommend a tile map generator (written in Java is a plus), where one can control some land types? For example: islands, large continents, singe large continent, archipelago, etc. I've ...
thatguy's user avatar
  • 41
-1 votes
4 answers
3k views

I'm pretty newbie in this things and I've never really had particular experience in game developing. I started learning something about 3D (using 3Ds Max and then Blender) and then 3D game developing ...
sh03's user avatar
  • 917
1 vote
0 answers
360 views

I'm working on an educational app for kids. At the end of the sign-up process, the kids must wait for a confirmation from their parents in order to gain access to the app. While they wait for this to ...
Jordan Sitkin's user avatar
1 vote
2 answers
247 views

There are a lot of code in open source projects, looking at all of the code is time consuming and can be confusing to a novice like me. Are there any sections of open-source projects that should be ...
Blue's user avatar
  • 621
-1 votes
2 answers
181 views

I've been looking around and I finally got the full source code for a game called Apple-Crunch from Google Code. But when I put it into my project, the source code included so many errors in the ...
Blue's user avatar
  • 621
4 votes
3 answers
379 views

G'day, I am working on a set of multiplayer games, where different games play against each other (e.g. you play a Tetris clone, I play an Asteroids clone, but we are both competing against each other)...
Peter Serwylo's user avatar
3 votes
1 answer
1k views

Got pitched a project where we need to make a trading card game to promote a clients project. I don't have any brilliant ideas for rules, but was pondering if any "open-source" rulesets existed, or if ...
Nils Munch's user avatar
0 votes
2 answers
478 views

I have found plenty of games with source for OpenGl, but so far I haven't found anything like that for DirectX. There are plenty of examples in the SDK, but they are very basic and usually they just ...
cloudraven's user avatar
0 votes
1 answer
241 views

Possible Duplicate: How can I get involved with open source game projects? I am trying to get involved in working on an open sourced basic game, but I've never attempted this before. I haven't the ...
Gabriel's user avatar
  • 399
1 vote
1 answer
611 views

Other than the doom3 mods, is it possible for example to run Quake 4 or Prey using the game data? Let's say that I purchase Quake 4 or Prey (or any other idTech 4 game) can I just point to the game ...
cloudraven's user avatar
3 votes
2 answers
3k views

I am looking for a game engine for my school project on computer graphics. There are specific requirements that I do not want to implement by myself, since they are irrelevant for the grade, but ...
Marnix's user avatar
  • 418
0 votes
1 answer
146 views

I've been googling a bit and looking for ios game frameworks. It looks like cocos2d has the mindshare, and it looks like it has an active community. It also fits my budget ($0.00), as this is really ...
BillRobertson42's user avatar
3 votes
2 answers
1k views

I am a student C++ developer, and while I like game development, I don't like making games. Instead, I like developing the "tech" behind the games, like game engines, tools etc. The reason for this is ...
QAH's user avatar
  • 441
0 votes
1 answer
8k views

I have made some research and found that bullet, ode, newton and some others are open source physics engines that should be portable enough (but I have never tried to comile/use anyone of them on ...
lukeluke's user avatar
4 votes
2 answers
766 views

I am making a game which i will be open sourcing. Its a simple arcade like game but requires a network connection because it is meant to be played with other people. The thing i am worrying about is ...
David Park's user avatar
2 votes
3 answers
5k views

I need a C/C++ engine that should be really cross platform (or at least windows, android, and iphone). The 2d engine should be written in C or (better) C++, should permit the rendering of animated ...
Luke's user avatar
  • 97
10 votes
5 answers
68k views

Is there a free and unlimited open source 3D engine for Android? Something that is a direct, thin layer to the NDK? I have only found two engines: Unity and Shiva 3D. But no free or open source ones.
5 votes
5 answers
2k views

I'm not really aware of the legal issues surrounding game clones. I'm around halfway done of making a clone, but it's not just the same gaming concepts, I'm literally using the original game's files (...
Manux's user avatar
  • 161
-2 votes
8 answers
15k views

What is the best opensource 3D game engine suitable for 1st person shooting game? This engine should be script-able with lua.
shantanu's user avatar
  • 139
0 votes
2 answers
3k views

I am looking for a simple casual game (open source) done in openGL. I need it to implement communication component i build this is not for learning opengl and to implement some other stuff into it. ...
user3689's user avatar
  • 857
10 votes
3 answers
896 views

For a psychology research project we're looking for short (ca. 5 minute) single-player games to observe people's basic motivation. We would like to ask people to list games that provide the closest ...
Ruben's user avatar
  • 103
3 votes
1 answer
2k views

Doom classic source code for iOS was released by id software, but there is no working link on their web site where I could get it from. Do you know an alternative source to download the Doom Game ...
user avatar
7 votes
3 answers
748 views

Between not being sure how to phrase my question for Google and not being a lawyer, I thought it might be easier to ask you guys. Specifically, I want to know if it's OK to sell an Xbox Live indie ...
Metaphile's user avatar
  • 233